Setting specific Rules:

  • Extra attack is only available if you have at least one Extra Limb (Arm, Head, Leg, Tail, etc)
  • Will and Per are not bound to IQ
  • Luck is based on Game Time (15 CP for Once Daily)
  • “Armor Gaps” are included
  • “Damage to weapons & armor” is included
  • Crippled abilities (Including the expanded rule option from “Psionic Powers” p7) will probably be used
  • Most Per-Rolls are secretly done by the GM, Players can call for one anytime
  • ALL aging related Traits have their RAW-cost halved
  • Will + Per are tied to (IQ + HT)/2
  • Fast draw is available for most items/weapons (Requires proper and believable trappings)

GCS Files:

GCS-Templates: https://drive.proton.me/urls/Z7KH1M9V18#SKiToLlrDnSL